Nintendo Direct – 4-8-2014 – Super Smash Bros. Edition

Settle down, Smash Bros. fanatics, settle down.

On Tuesday, Masahiro Sakurai, director of Super Smash Bros., held a very special Nintendo Direct that was dedicated solely to news and details regarding the latest installment in everybody’s favorite beat ‘em up series.

While many were hoping to learn of a specific release date, Sakurai said only that Super Smash Bros. will be released for 3DS this summer and for Wii U this winter.  It’s been six long years since Brawl was released, but it was nonetheless a relief to learn that we have months to wait, not years, before the next Smash Bros. title.

Before diving into the details of the game, Sakurai wanted to quickly point out that the 3DS version will run in 60 FPS, barring assist trophies and Pokemon, which will be in 30 FPS.

As one may imagine, there are going to be a large number of differences between the Wii U and 3DS versions of the new Super Smash Bros., although the character lineup will remain the same regardless of platform.  Each 3DS stage will have two pieces of music, while Wii U battlegrounds will support a much larger library, but that’s only the beginning of the disparities.

Online Multiplayer

Both versions of the game will offer online play.  Two game modes, For Fun and For Glory, will be playable in addition to matchmaking with friends.  In For Fun, players are provided a random stage to battle on, where all items are available.  For Glory battles will take place only on the Final Destination stage, and all items will be removed from gameplay.

Only wins will be recorded for For Fun matches, while both wins and losses will be recorded for For Glory games.  Players will no longer be anonymous in online play either–his Nintendo Network ID will be displayed alongside his fighter.  Sakurai tells us to rest assured knowing that cheaters and abusers will be punished and/or temporarily banned from online multiplayer.  Players’ ranks will be determined by Global Smash Power, which refers to the number of players you outscore worldwide.  Other than that, there is no ranking in multiplayer, although matchmaking will be based on skill level to ensure even games.  Games between friends are fully customizable, and stages can be chosen at will.

Details about connectivity between the 3DS and Wii U versions of the game will arrive “at a later date.”

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Here is a list of items, some new and some previously announced, that will be included in both versions of the game:

  • Beam Sword
  • Bumper
  • Smart Bomb
  • Motion Sensor Bomb
  • POW Block
  • Beetle
  • Fire Bar
  • Back Shield
  • Bombchu
  • Fairy Bottle
  • Ore Club
  • X Bomb
  • Hocotate Bomb
  • Rocket Belt
  • Steel Diver

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Assist Trophies

  • Andross (from Star Fox)
  • Devil (from Devil world)
  • Knuckle Joe (from Kirby)
  • Saki Amamiya (from Sin & Punishment)
  • Lyn (from Fire Emblem)
  • Nintendog (from Nintendogs)
  • Waluigi (from Mario)
  • Dr. Wright (from Sim City)
  • Skull Kid (from Zelda)
  • Mother Brain (from Metroid)
  • Midna (from Zelda)
  • Ashley (from Warioware)
  • Dark Samus (from Metroid)
  • Chain Chomp (from Mario)
  • Isabelle (from Animal Crossing)
  • Elec Man (from Mega Man)
  • Color TV–Game 15 (from classic games)

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A new addition, Masterballs differ from regular Pokéballs in that they will release only rare and legendary Pokémon.  In the Nintendo Direct, Arceus was revealed to be one of them. Other normal Pokémon debuting or returning to battle are as follows:

  • Meowth
  • Electrode
  • Eevee
  • Staryu
  • Metagross
  • Fennekin
  • Meloetta
  • Gogoat
  • Entei
  • Deoxys
  • Palkia
  • Kyurem
  • Victini
  • Keldeo
  • Xerneas

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Almost all stages will have a Final Destination form, which will inject new life into the flat stage and hopefully make For Glory matches a little less monotonous.  A number of other stages were unveiled for both the 3DS and Wii U.  Here is a complete list of stages previewed in the Nintendo Direct:


  • Reset Bomb Forest (from Kid Icarus)
  • 3D Land (from Mario series)
  • Spirit Train (from Zelda series)
  • Gerudo Valley (from Zelda series)
  • Arena Ferox (from Fire Emblem)
  • Tortimer Island (from Animal Crossing)
  • Living Room (from Nintendogs)
  • Prism Tower (from Pokémon)
  • Rainbow Road (from Mario series)
  • Find Mii (from Find Mii)
  • Balloon Fight (from Balloon Fight)
  • Jungle Japes (from Donkey Kong series)

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Wii U

  • Mario Galaxy (from Mario series)
  • Pyrosphere (from Metroid series)
  • Town and City (from Animal Crossing)
  • Boxing Ring (from Punchout!!)
  • Pilot Wings (from Pilotwings)
  • Skyloft (from Zelda series)
  • Windy Hill (from Sonic)
  • Garden of Hope (from Pikmin)
  • Wii Fit Studio (from Wii Fit)
  • Palutena’s Temple (from Kid Icarus)
  • Halberd (from Star Fox)

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Sakurai revealed that fighters who used to have multiple forms (Zelda, Samus) will no longer be able to transform mid-battle.  Instead, their other forms will themselves be playable characters with their own tailored movesets.  Here are those characters, in addition to other old and new fighters joining the frenzy.

  • Zero Suit Samus
  • Sheik
  • Yoshi
  • Rosalina & Luma
  • Little Mac
  • Villager
  • Mega Man
  • Wii Fit Trainers
  • Mario
  • Donkey Kong
  • Link
  • Samus
  • Kirby
  • Fox
  • Pikachu
  • Luigi
  • Peach
  • Bowser
  • Zelda
  • Marth
  • Pit
  • Pikmin & Olimar
  • Diddy Kong
  • King Dedede
  • Lucario
  • Toon Link
  • Sonic
  • Charizard

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Sakurai divulged details about certain characters’ new and altered moves, including Zero Suit Samus’ jet boots, Zelda’s Phantom Slash attack, Sheik’s Burst Grenade and Bouncing Fish, Kirby’s Hammer Flip and Ultra Sword (final smash), Kind Dedede’s Gordo Toss, Lucario’s Mega Evolution and improved Aura attack, Olimar & Pikmin’s new Pikmin plucking technicalities and Winged Pikmin recovery move, Pit’s Three Sacred Treasures final smash and downgraded gliding, and polished movesets for a number of other fighters.

Sakurai also detailed the special attacks and final smashes of newcomers Rosalina & Luma, Little Mac, Villager, Mega Man, and Wii Fit Trainers.  Additionally, he hinted at characters’ being able to hone custom movesets, which we will learn about at a later time.

Bottom Line

Before signing off, Sakurai told us all about a new game mode that will appear in the 3DS version of Smash Bros. only: Smash Run.  Reminiscent of Adventure Mode in previous Smash titles, Smash Run takes place in a dungeon-like setting.  Up to four players can join in, collecting power-ups to enhance their fighters, before battling it out after five minutes of exploration.

Nintendo has been revealing details about the latest Smash pair slowly but surely, and this Nintendo Direct provided a wealth of information to eager gamers.  It’s likely that the remaining characters will be showcased at this year’s E3 Expo, which will take place in Los Angeles between June 10 and June 12.

(All images are screenshots from the Nintendo Direct)

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