I was lucky enough to be able to go to Indiecade 2014 in Culver City. It was an amazing time. I really enjoyed all the weird little indie games, but by far the best part were the Oculus games. Virtual reality games are going to be exactly as awesome as they sound, especially when they […]
At the heels of Sony with the release date announced for the PS4, Microsoft held a relatively low-key press conference where they discussed several features including the ability for indy developers to self publish their titles.
Nintendo has made effort over the past year to make their hardware easier for independent developers to get their games published on the WiiU. The partnership process has been streamlined, requirements cut down/simplified, and even a free Unity engine to develop with, and no licensing fees. So it comes off a bit odd that with all this effort being made, why would Nintendo be refusing any applications coming from Japan?
Though a contrast from Microsoft’s original announcements, it has now been confirmed that indie game developers will be able to self-publish on the Xbox One.