Tag Archives: Multiplayer

Call of Duty: Ghosts Review (Multiplayer only)

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Even with all of the small adjustments, the fact remains that this is a Call of Duty game. The multiplayer is twitch-based, requiring fast reflexes, unrealistic maneuvers, and a lot of patience from newcomers.

Review: Payday 2

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Overkill Software has built upon the success of their first game Payday: The Heist, and once again proven that not many things are as fun as grabbing some friends and spending an evening pulling off high-risk, high-reward bank heists and jewelry store robberies. The stress induced by shouting over your microphone just to be heard above the sound of high-powered rifles, screaming hostages and flashbangs is incredible, and every successful job will leave the player with a massive adrenaline rush.

TOMOrrow: Cube World: if Minecraft, Link to the Past, and Skyrim had a love child

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When Minecraft came out in alpha, I was pumped. I loved the art style, I loved the concept, and thought that it would expand to be a full fledged RPG adventure game with quests, goals and the likes. Now I laugh as I see people freak out over the addition of one new animal (horses are so in right now) and no real gameplay changes. I was never one to play with Lego as a child, and building things in Minecraft is something I didn’t take an interest in as either. This is where Cube World comes in, it gets ride of the building and gives me everything I had hoped for from Minecraft.

Review: Game & Wario (Wii U)

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A minigame collection on a Nintendo product? You don’t say? Will this be more of the same shovelware that came out on the Wii, or is it worth your $40? Find out this this thrilling review, ya dingus!