Beyond: Two Souls aims to be one of the most story driven and emotional games ever. It has Hollywood actors, it has lifelike graphics, it has vast amounts of motion capture, and it has something that kind of sort of resembles gameplay. While there is a lot of story, and there are emotional events and there is gameplay, none of them really hit the mark. This game feels like a broken vase that has been glued back together and called a work of art.
Eurogamer is reporting that leaked documents have confirmed that 3.5GB of the Playstation 4′s RAM will be dedicated to use in it’s OS. The other 4.5GB will be usable by games, putting it just below the Xbox One’s 5GB of slower DDR3 RAM. Eurogamer also states their sources tell them there is 1gb of “flexible” memory that can be used when the OS isn’t using it.
Andrew House of Sony Computer Entertainment is quoted as saying “I see our approach on PS4 as really taking (Playstation 4) back to our original roots. When we first launched the PS1 and certainly the PS2, the goal was to give the consumer more choice, and lots of flexibility…” Basically admitting they had made some mistakes with the PS3.